Commit/VIEWW (Virtual Worlds for Well-Being)

Virtual worlds play an increasingly important role in our lives as places where you meet and make friends. Moreover, they influence the way we live, learn, communicate, heal, and entertain. When designed and applied appropriately they will have a strong positive influence our wellbeing. Wellbeing, or vitality, has at least three components: the physical body, the perception in the mind and the emotional state of the person. Current virtual worlds, however, exhibit poor affect and, therefore, do not offer a rich, emotional experience. This aims to enrich the determination of wellbeing to enable an increase the degree of wellbeing by changing a virtual world including the emotional perspective.

i3B partners: HvA University of Applied Sciences, Elitac, Motek Medical

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